/*
 *  campaign_info.cpp
 */

#include <string>
#include "campaign_info.h"

CampaignInfo::CampaignInfo(std::string campaignID,
                           std::string name,
                           std::string difficulty,
                           std::string min_players,
                           std::string levels_size,
                           std::string imageID) {
    this->campaignID = campaignID;
    this->name = name;
    this->difficulty = difficulty;
    this->min_players = min_players;
    this->levels_size = levels_size;
    this->imageID = imageID;
}

CampaignInfo::~CampaignInfo() {}

std::string CampaignInfo::getCampaignID() {
    return campaignID;
}

std::string CampaignInfo::getName() {
    return name;
}

std::string CampaignInfo::getDifficulty() {
    return difficulty;
}

std::string CampaignInfo::getMinPlayers() {
    return min_players;
}

std::string CampaignInfo::getLevelsSize() {
    return levels_size;
}

std::string CampaignInfo::getImageID() {
    return imageID;
}

//{+}

